Followers

Saturday, October 25, 2008

Seriously? Supers are NOT that super

Can someone please explain to me why so many writers today feel compelled to start their scripts with supers to set up their story? And why they feel it necessary or even a good idea to specifiy that it's written over black. As if that makes this lame cop out dramatic somehow. Yes, it worked in Star Wars, for example, as a way to give you all the back story. But they did it in a cool way with the scrolling thing and then jumped right into the action.

Maybe I'll give you that in some stories you need to let the audience know right away the politics, relationships or social situation and a super is the most expedient way to do it. However, far too often I'm reading supers that are ridiculously unnecessary - quotes from poets, for instance. Or setting the date. People come to movies to watch the action unfold, not read it! If your script is set in the future and the only way people are going to know that is from the date supered on screen before hand, you are in big trouble already.

Friday, October 17, 2008

WRITING CHARACTER DESCRIPTIONS

Pet Peeve #110: POOR CHARACTER DESCRIPTIONS! I can’t tell you how many scripts have come across my desk that have character descriptions that read something like this:

MATT, a ruggedly handsome park ranger who loves his family and is tolerant of everyone but won’t back down from a fight, takes charge of situation just by walking in the room.

Gad zukes, people, it’s called “creative writing”, not just spewing a bunch of adjectives behind the character’s name. This is where the old adage, “show, don’t tell” comes into play. SHOW that Matt loves his family by having a picture of his family prominently displayed on his desk or – how’s this for crazy? – show him hug his kids and his wife when he gets home. Even having him talk to his family on the phone conveys it better then merely writing it down. There are a dozen ways you can show this so that a viewing audience gets it but unless you plan on handing out copies of your script at every screening no on is going to get it from that description.

SHOW Matt walking into a room and everyone automatically snapping to attention if that’s what the situation calls for. How he reacts to that – humbly, reluctantly, or maybe he accepts it as a given way of how things should be – is just as important as the fact that people turn to him for leadership.

Being tolerant of everyone could come through in giving him a sidekick who is African American or Muslim or a woman, whatever seems to go against the grain in the situation. Or he refuses to jump to conclusions about a bear – it doesn’t matter but SHOW it.

Any idea about your character that the audience needs to know – they’re smart, they’re afraid of snakes, they’re color blind – every detail needs to be demonstrated through action, not description. It’s called a viewing audience for a reason, people!

You don’t really need to waste the space describing your main character as “ruggedly handsome”. It’s a movie, it’s kind of a given that the hero is going to be hot. The only exception would be if his (or her) looks go against type. For instance, a scholarly looking park ranger or a wimpy guy would be unexpected and you can get away with just describing that. The director, producer and ten other people will take care of his looks. The only thing as a writer you should worry about is how the other characters react to this anti-type character. For instance, if he’s wimpy the other rangers might scoff at him, that sort of thing.

Showing the character through action rather than adjectives may take a few more lines but it’s page space well spent.

Wednesday, October 8, 2008

HOW TO TELL A GOOD STORY FROM A GOOD MOVIE

One of the first things I learned as a development executive is that there’s a BIG difference between a good story and a story that makes a good movie. Back then, where true-life movies were king, we would watch hours of “news” shows like Hard Copy (hence the “” on news) to glean our next big movie. (Hey, it wasn’t just us, everyone did it.) 99% of them were interesting stories packed with emotions but only 1% had the elements necessary to make a good movie.

So what, you may ask, are the elements that make a movie and how are they different from a good news story or magazine article? Here are five simple questions to ask yourself to determine if your story idea has enough to be a movie.

Does the story have and identifiable main character & nemesis? The audience needs to be able to figure out who the main character is relatively quickly. Whose story is this? Who am I supposed to care about? The main character doesn’t necessarily have to make an immediate appearance – think of the classic example of “Casablanca” where everybody talks about Rick in his absence. By the time he actually appears you’re dying to know who the heck this guy is. Yes, a script can be an ensemble piece with several characters equally sharing the lead role but that’s pretty tough to pull off and I wouldn’t recommend it if you’re just starting out.

It’s good to keep in mind that the audience doesn’t necessarily have to like the main character. That’s why I keep calling it a main character and not a hero. Sometimes anti-heroes make the best main characters. More important than liking the main character is the idea that the audience can relate to them.

Almost as important is identifying who the nemesis is. Notice I didn’t say villain. The nemesis is who or what is standing between your main character and their ultimate goal. It could be a tornado, it could be simply a ticking clock, or it could be a person who isn’t necessarily evil. Usually this role is best played by a standard villain but bringing a fresh new take to a story never kept a movie from getting made. Keep in mind that it’s often more fun to make the audience think they know who the villain is only to find they were wrong at some point in the movie.

A good rule of thumb to remember is that the “hero” can only be as heroic as the “villain” is bad. Your fishermen can’t be going up against a rainstorm, it has to be the STORM OF THE CENTURY. Frodo didn’t have to drive over to the 7-11 to destroy the ring, he had to go through Mordor, etc. etc. You get the idea.

Does the main character have a relatable goal? The audience needs to be able to understand what your main character wants. What’s motivating him (or her)? Love? Greed? Fear? Goals are best if they are both specific and have universal appeal. For instance, wanting to save your home and 10 acres of corn from a flood is specific yet universal enough that an accountant in France understands how your character feels. This is especially true if the main character desires something controversial. If you can get an audience who disagrees with your main character’s desire but roots for them anyway, you don’t need to be a fortune teller to see that you’re going to have a long and fruitful career as a writer.

Is there something in the way of the main character achieving the goal? It’s equally important to understand what’s in the main characters way of achieving this goal. Just like with characters, his journey is only as interesting as the obstacles in his way. The obstacles in your character’s way have to escalate and continue to build. Most pitches – and movies – fail because there’s simply not enough happening in the middle of the movie. Plus, you have to make sure you’re not simply marking time; if you have variations of the same beat repeated over and over again it makes for a flat, boring movie.

Does the main character DO something to achieve their goal? This is where most interesting stories fail to make great movies. By action, I don’t mean a car chase or shootout. The main character just needs to take steps to achieve their goal. Speeches, protests or even bringing flowers to woo someone are all active. The main character may be reluctant to take action or he may be forced into it. He (or she) may take the wrong action at first or they may realize in the course of the story that they don’t really want what/who they thought they did.

Whatever the action, it has to be enough to fill 2 hours. That requires the character taking steps, having an obstacle arise; he or she conquers it and then moves forward only to have another, larger obstacle arise. The obstacles/dangers have to continue to escalate, not just be repeated over and over in different circumstances. Many movies fail because they have a great beginning and a great ending but no middle to support it.


You’ll notice “ do they all live happily ever after” isn’t one of the questions. Personally, I like a nice happy ending or at least one that’s bittersweet. I hate investing two hours of my very busy life only to get attached to a character and then feel crappy when they lose. However, that’s just my personal taste; many great movies have unhappy endings but they work because the writers have very carefully constructed a story in which a tragic ending was the most logical way to bring closure to the movie. Butch and Sundance would have sucked as a movie if the heroes had lived, for instance. (Sorry, should have put a spoiler alert in there for the three of you out there who’ve never seen this classic.)

That, in a nutshell, is it. If you can answer “yes” to ALL of these questions then you’re on your way to turning your story into a good movie.

Tuesday, August 19, 2008

THREE KEYS TO BEING AN ACTIVE WRITER

There’s nothing worse than that passive, whiny person we all know (or can become from time to time). You know who I mean, the “poor me” victim who claims things just keep happening to them, boo hoo. Whether you’re aware of that or not, that whiny voice can slip into your writing as well. Here’s three ways to be sure you don’t let being passive get the best of you.

Beware of Gerunds: According to the dictionary, a gerund is, “a noun formed from a verb, describing an action, state or process. In English, it is formed from the verb’s -ing form.” In other words, running, driving, shooting, kissing are all gerunds. They are also very boring and take action out of your character’s hands. By definition they describe the action rather than show it and everyone knows that the first (and most misused) rule of screenwriting is show, don’t tell. For instance, “John runs down the hall” is more active and therefore more engaging than “John is running down the hall”. The first keeps you involved IN the story while the second example reminds you that you are being told a story. It seems like such a tiny thing but it keeps the reader firmly locked out of the world of your script and that’s the last thing you want. Go through your script and upgrade all those errant gerunds to their more active, powerful form.

Keep Your Character Active: What’s the first thing you ask your friends on Monday -- “What did you do this weekend?” It’s human nature to be interested in what people do, whether it’s over spring break, summer vacation or when confronted with some problem. If someone says “A rabid dog followed me home” the most common response would be “Oh my God, what did you do?” So give your characters some action to perform in the course of your story. They don’t have to be superheroes; some of the most engaging stories involve ordinary characters who are pushed into action by some string of events out of their control. The point is, somewhere in the story they realize what they must do and eventually do it. Or fail but try. Even if you’re writing a drama and the extent of the action is that they write a letter, the story needs to pivot on your main character DOING something. Think of your script as an overall whole picture and see if you can identify what the action is that your main character needs to take that changes the course of his or her life or story. If there isn’t one, if things just keep happening to them and they float along helplessly like flotsam in the stream of life then you should re-think your story.

Be Your Own Biggest Fan: I think the hardest thing for most writers is to get out there and network with people. Unfortunately, the bottom line is that no one cares as much as you do whether your script gets made into a movie or not. No agent, no producer, no actor, not even your best friend has as much invested in your script as you do both in terms of time and money. So why let fate decide if it gets made or not? Get out there and talk to people. I don’t mean join other groups of angry bitter writers and sit around bitching once a month about how hard it is to get you movie made. Join groups of people that can help you get your movie made. For instance, you could take a class or seminar from an instructor who works in the business and approach them for help. Go to networking breakfast groups – there are a number of them out there. You could also research who is on the board of directors for certain charities. If a producer who would be perfect for your movie is on the “Save the Malibu Ducks” committee then get out there and help save some ducks. The producer or someone who can get to them will come by sooner or later. This is the part where you have to sell your soul a little bit so I’d suggest keeping it to causes or groups that you really believe in. That way even if you never sell your script at least you’ll gain some good karma points, right?

Wednesday, August 6, 2008

More Kudos Given to Benjamin Ray for "Marcus and Faith"

Congrats to Benjamin Ray, who made the Quarter Finals of the 2008 PAGE International
Screenwriting Awards!

This prestigious contest received 3,865 scripts from all over the world so Benjamin was clearly up against some stiff competition. Fingers crossed for "Marcus and Faith" to make it to the top!

Wednesday, July 23, 2008

THE LOGLINE

A client and I were having a discussion back and forth about the best logline for his script and it made me realize how very hard it is to really write a great logline. Here are some suggestions to get you thinking in the right direction.

1) It’s called a logline for a reason – it needs to be one line. It’s not referred to as a log paragraph or log couple of sentences. Yes, if you are an Oscar winning writer you can take as much room and time as you like describing your latest epic but if you’re just a regular writer trying to sell a script then knuckle down and figure out how to describe you script in one sentence. If you absolutely can’t, then maybe it’s time to re-think whether your script is such a good idea anyway.

2) Yes, a logline’s main purpose in life is to sell your script. If you are content just sitting alone in your writer’s garret slaving away at a work that no one will ever see then fine. Ignore the rest of these tips and just keep pleasuring yourself at your computer. But if you mean to do this for a living, you’re going to have to face the fact that some small part of writing involves selling. Get over it.

3) Ideally, you will e-mail, fax, call or snail mail the agent/executive/or whoever your logline and synopsis. They, in turn, will tell their friends and co-workers over coffee, water, drinks or lunch the oh-so-memorable script they were just pitched. Make it easy for both of you and give them a logline that any human CAN remember. They may have only glanced at it once so make it something that’s easy to spit back out.

4) Be ready to BRIEFLY pitch your script in a pinch. For instance, let’s say you’re skiing in Aspen and realize the person on the chairlift next to you is Robert Redford. You’re writers, use you imagination. You need to have a simple enough pitch that you can spit it out before the chairlift reaches the top. Or, in more mundane terms, it’s known as the elevator pitch – you get the idea. That’s why it’s best to be one line – something you can remember at the moment when you really want to do is vomit.

5) In a perfect world, you would have figured out your script’s logline BEFORE you finished it. You should write out the one sentence that best describes what your script is about and keep it on a post-it on your computer, your mirror or wherever else you look at every day before, during and after you write. Keeping a constant reminder of what your script is about will help you keep it on track.

Sunday, July 13, 2008

Give Your Scenes A Purpose

Time and time again I find that writers have taken great pains to get the characters, dialog and description right but forgot to give the scene a purpose. I’m not talking about a cheesy “a ha!” moment at the end of every scene but a believable, organic reason for the scene being in the script. The purpose can be subtle or overt. It can be obvious at the time or be revealed later but there has to be a justification for it to be in the script. Showing off the scenery, educating your audience or plain old ego aren’t good enough reasons for a scene to be in the script.

Here’s a good test; after you’ve finished writing your script, go back through and read each individual scene as a single, stand alone piece. Ask yourself what has this particular scene accomplished. Has it forwarded the story? This is typically the best reason for a scene to be in the movie and yet often the most misunderstood. Marking time by repeating information about the story or a character that we already know (or sometimes don’t need to know) doesn’t count.

Has the scene revealed more about a particular character that is vital to the storyline? The biggest culprit here is when writers give the audience the back-story of a character at the beginning of the movie that really isn’t all that necessary to know. If you’re talking “Batman Begins” then sure, showing young Bruce Wayne has purpose. After all, the whole point of the movie is showing how Batman became Batman. But in a movie like “The Saint,” one of the least satisfying aspects of that fairly mediocre movie was the long drawn out beginning to help us understand what made Simon Templar into the man he became. Who cares? An audience isn’t stupid; they’ll be able to piece together what made your villain evil or your hero (or anti-hero) the person he is. If there’s a moment you really feel strongly about, consider putting it in the present action of the main story. Find a way to weave it into the dialog or action of the without simply spewing out details in a clunky “info-dump”. That’s a valid purpose for a scene that doesn’t slow the movie down.

Go through this process with every scene. Does each individual scene forward either the story or the character? If the answer is no or even a wobbly maybe, then either go back and add purpose to it or, painful as it may be, cut the scene altogether. Working with writers I’ve found it’s often hard to cut the fair-haired darlings, the scenes that they just like as an artist but amputation might be necessary for the health of the whole body. You can try to add purpose but usually it ends up feeling forced, like cramming a round peg in a square hole.

It doesn’t matter if you’re writing a drama, an action piece, a mystery/thriller or animated short; making sure that each scene has a purpose will successfully pull an audience into your script. That’s a key difference between a page-turner that you can’t put down and a ho hum script that you’re done with after just 10 pages.